I am currently attempting to program in OpenGL and would like to use many GLUT features. I am on an 64-bit Windows machine and prefer Netbeans as my IDE. I have tried a few different methods to get GLUT installed and ready to compile, including MinGW and freeglut, but have had no luck.
Is there someone with a tried and true method for compiling OpenGL and GLUT in Windows 7 with Netbeans 8?
Aucun commentaire:
Enregistrer un commentaire