I'd like to setup OpenGL libraries and run a simple GL programm:
#include <windows.h>
#include <Gl/glut.h>
int main()
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
glBegin(GL_POLYGON);
glVertex3f (0.25, 0.25, 0.0);
glVertex3f (0.75, 0.25, 0.0);
glVertex3f (0.75, 0.75, 0.0);
glVertex3f (0.25, 0.75, 0.0);
glEnd();
glFlush();
return 0;
}
I'm building project using CLion and therefore here's my CMakeLists.txt:
cmake_minimum_required(VERSION 3.1)
project(MuspellsheimR)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")
set(SOURCE_FILES main.cpp)
add_executable(MuspellsheimR ${SOURCE_FILES})
I've downloaded GLUT here and put glut.dll into C:\Windows\SysWOW64 (and in C:\Windows\System32 just in case), glut.h to C:\MinGW\include\GL and glut32.lib to C:\MinGW\lib. What's wrong?
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